![]() ![]() I'll protect you.Say, aren't you the mexicali kid?There's a price on your head, I bet!Drop your gun or else!I try to avoid gunfights, if possible.Heard any good rumors lately?What are they comin' for?Gee, is that the new Remington ten guage?Yep. Heard any news about the Daltons?How's the saloon business doin' lately?Are they planning something?It's ok, Rose. What may i do for you?The last man that said that to me died.Good. If somebody might notices "Oi, I would do that totally differently!",Īlready the first gringo in the game wants to tell us, that the James Gang wants to rob the train. For the players preferring a little shooting the game offers also some fields of activity, as not every answer gets through the stern test under ethical aspects.įurthermore you see the achieved number of points at the lower rim of the screen. The game also offers the possibility to set the end to the capital flight in Gold Gulch by putting the bank robbers into their place. ![]() ![]() But the plot is not only straight-line - occasionally there are surprises, when an untroubled villain wandering off suddenly decides differently, when the doctor tuns to the bottle instead of patching up the sheriff or when a romance is ahead. Per counterpart there are each 3 conversation phases with each 4 pre-formulated answers (+ revolver), so you get a nice number of 64 different possible endings per conversation (if you leave out the premature endings of a conversation). Yes, talking makes up the main part of this game. However, this sheriff doesn't jump over roofs and rolling waggons while shooting around, but first talks before he shoots the gunslingers' nobs. As sheriff of Gold Gulch, a small town in the Wild West, the player creates confusion. ![]()
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